In fact if you watch old trailers and game play footage you'll recognise several levels that have survived. Randy Pitchford, (CEO of Gearbox and ex-3D Realm staff) has stated on several occasions that they have stayed as faithful to the original ideas as they can. Why is it important to remember this? It's because to all extents and purposes, the game that is out now is the game that was created way back in 1997. Soon after Gearbox Software (which has quite a number of ex-3D Realms staff including its CEO) joined up with Triptych and now two years after that Duke Nukem Forever is out for release. Thankfully all was not lost, 10 members of 3D Realms carried on and created Triptych Studios. And from there Duke Nukem Forever was created.Īll was not so simple, delay after delay occurred and people stopped believing it would ever see the light of day, then 3D Realms went bankrupt and it was all over. After the success of this 3D Realms wanted to follow it up with an even bigger game which would outshine DN3D in every way. DN3D was a balls out action shooter full of one-liners, toilet humour and scantily clad women. It's the game that took Duke Nukem from a 2D platformer of some renown to the huge success of a 3D shooter. Most of you reading this will have heard of,if not played, Duke Nukem 3D. However before I answer these questions, I think it's worth taking a moment to put the game into the correct context. Is it any good and is it the Duke Nukem game we've been waiting for? The development of this game has been through four studios and five different game engines and has been a long running joke in the industry, but now it is finally here and there are only two questions on everyone's minds. It's not every day you have to review a game which has taken over 14 years to come out.
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